Microsoft’s Game Stack Live Developer Conference Takes Place April 20-21st
As we head into the spring, in the land of technology, this is known as developer season. Many of the big technology companies will try to lure developers to their platforms with Microsoft hosting Build, Google with I/O, and Apple rounding out the group with WWDC.
But there are many other events as well and in the world of gaming, there are two upcoming developer events where Microsoft will be talking about its tooling and services.
The Game Stack Live event is a digital conference dedicated specifically to game development using Microsoft’s development stack. You can head over to the site and register here if you are interested but below is a short description of the event.
Say Goodbye to Traditional PC Lifecycle Management
Traditional IT tools, including Microsoft SCCM, Ghost Solution Suite, and KACE, often require considerable custom configurations by T3 technicians (an expensive and often elusive IT resource) to enable management of a hybrid onsite + remote workforce. In many cases, even with the best resources, organizations are finding that these on-premise tools simply cannot support remote endpoints consistently and reliably due to infrastructure limitations.
What to expect?
- Deep dive, technical content across six dedicated tracks: Graphics, Systems and Tools, Production and Publishing, Multiplayer, Accessibility and Inclusion, and Audio
- Meet with partners showcasing tools, middleware, audio solutions, and more
- Connect with industry and Microsoft technical experts
- Join a community event and conversation hosted by Xbox employee groups
The event will be streamed around the clock and is designed to help developers, green and senior, become aware of what’s new in the world of game development and how to get the most out of Microsoft’s tools.
As with all Microsoft conferences, if there is anything significant announced, we will be diving into the content once it comes into focus.